Gaming
Free Play Area
With around 100 PCs and console games, visitors will be able to play the latest game titles, interact with the organised teams and match their abilities, all in an exciting yet friendly atmosphere, enticing even ICT professionals to match wits and strengths against the best.
MORE ABOUT "Electronic Sports League"
For the first time ever in the region, the Electronic Sports League - one of the most important Worldwide Digital Online Game leagues will make its debut at GITEX Digital Game World showcasing the eSports league.
What is ESL
The Electronic Sports League (ESL) is the largest European Cyber League in the category for the Cyber Athlete and eSports. Using Dating Platform for computer gamers and embracing the philosophy "Fair Play", ESL allows a true and fair competition for all to participate in.
- The Biggest European online gaming League, with more than 500,000 registered users and more than 1500 matches, per day.
- The understanding of video gaming as a competitive, emotionally charged sport
- The gaming industry's total revenue is higher than the total turnover of the Hollywood industry every year
(Source: Financial Times, Aug. 2005 ) - Approx. 7.5 million online gamers in Europe
(Quelle: Nielsen//Netratings, Jan. 2003) - The ESL is a dating platform for computer-players
- Players compete against one another in various disciplines
- The ESL offers every single player, amateur or professional, a relevant competition with like-minded people, young, dynamic, innovative
- 50% of the users are aged between 16 and 18 years old and are therefore very aware of the branded goods industry sector
- The average purchasing power of a user amounts up to 120 Euros per month
- Detailed user profiles as a result of a survey in cooperation with the university of Essen, Germany (50,000 participants)
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